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Tag: cataclysm

Choose Your Mage: Alliance

Posted on December 3, 2010 by Gazimoff

With the release of Patch 4.0.3a, new race and class combinations became available for players to try out. Mages have become one of the most accessible classes, with all classes except Tauren having them available as an option. With all new quest content, revamped zones and streamlined zones, it’s never been a better time to choose a new mage.

Unfortunately having so much choice can be bewildering. Choosing which race to play is as much about how they feel as what bonuses they give. You might want to play an explosive Gnome instead of an aristocratic Blood Elf. Whatever your drives or desires, this two-part guide should give you everything you need about choosing your ideal character. This week I’ll be covering the Alliance races, while next week will be the turn of the Horde.

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Last Chance To See

Posted on November 24, 2010 by Gazimoff

As is tradition, the US servers are patched a day before those in the EU. This week was no exception, as we saw our cousins across the pond upgraded to 4.0.3a before us. This patch brings with it the changes to the old world as the surface of Azeroth is remade. Many old areas that we’d grown used to over the years will be lost forever.

I often watch Twitter on patch days – it gives me an idea what to expect. Will European Wednesday be smooth and trouble free, or do problems in America tell me that we’ll have extended maintenance late into the night?

But along with the waiting and the gnashing of teeth, I also saw a lot of mourning and regret. A lot of people said they’d miss aspects of the old ‘pre-Shattering’ world and regretted not taking screenshots of particular locations.

Since we were still in the unchanged world in Europe, I thought I’d give people a second chance. I offered to go around and capture images on demand. These were the requests that came back over Twitter.

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Mage Tier 11 Preview

Posted on November 15, 2010 by Gazimoff

With the new Cataclysm raids comes a new set of armour for Mages to drool over. The Firelord’s Vestments have certainly won praise for their looks, but how does it stack up as a fully-fledged dungeon set? Will the complete outfit be worn by most mages, or will the bare minimum be used?

Firstly, it’s worth putting things in perspective. We’re three weeks away from the release of the next expansion. It’s going to take at least two weeks after that to get levelled up and geared up to enter raids – going through normal dungeons to get ready for heroic 5-mans, then using the gear from that to prepare yourself for raiding. By early January most raiding guild should be back in the saddle following the Christmas break. As a result, a lot of this will remain theory for a good few months.

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The Lament of Lost Adventures

Posted on November 10, 2010 by Gazimoff

Buried in both Greek and Roman mythology is the tale of a lone hero facing impossible odds in order to complete twelve incredible tasks. The tale of the Labours of Hercules is of truly epic proportions, describing how a single man is battered by fate and fortune, toiling to redeem himself only to be struck down. It’s a raw and deep story that’s much more than any TV series or animated movie could hope to achieve.

Such fantasy tales have been around for thousands of years. Our culture and history is filled with great people achieving great things on behalf of other people. It’s why it makes such a rich seam for game developers to dig into – there’s a vast amount of scenarios and encounters just waiting to be retooled.

While the questing back in the Vanilla days of Warcraft had some truly memorable trials, I’m beginning to feel that a subtle shift has occurred. Tales seem to be less about the journey they take you on, instead focusing on a series of moments. Tasks seem to be less Herculean and more run-of-the-mill, as if it’s something that’s expected instead of something monumental. In order to explain further, cast your mind back five years to the earliest days of the game.

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The Optional Extras

Posted on November 3, 2010 by Gazimoff

We often think of choice as being a good thing. Go to any chocolate shop and you’re greeted with a range of options to choose from, all of them tempting. Then again, being free from choice is also a wonderful thing –buying chocolates by the box is much more popular than just choosing a couple of favourites. But what happens when you take this concept out of the chocolate shop and into the world of MMOs?

Concern recently emerged that anyone buying the digital download version of Cataclysm would miss out on any of the in-game cinematics. The issue was quickly resolved, with a note that the downloader would be updated to include all previous and future cinematics and cutscenes. While interesting on its own, the incident also served to highlight a recent interview in Game Informer. Activision CEO Bobby Kotick mentioned that there is the possibility of selling cutscenes as a separate product, like a DVD or similar in the same way that soundtrack CDs are produced.

Unfortunately the two stories managed to get jumbled together. Speculation was rife that those who bought the digital download would somehow miss out, or that they’d have to pay extra to download the cutscenes as well. Both of these turned out not to be the case, but they do raise some interesting questions.

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The Back Seat Guild Leader

Posted on October 31, 2010 by Gazimoff

Ever get the feeling that you’re standing at a crossroads, looking down at the various prongs of a Morton’s Fork? It’s a position that an increasing number of players are finding themselves in during the run up to Cataclysm, and I don’t think I’m an exception to that. And like many people, my thoughts at the moment run to guilds, friends and forward planning.

Like all decisions of this ilk, it’s long and complicated and involved. So rather than doing my usual stint of dispensing advice, I’ve decided to post this to solicit some instead. I’d like to hear your thoughts on this conundrum – maybe you can help me work out how to tackle it or have experiences of your own that can help.

Anyhow, pull up a chair. This may take some time…

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Ratings and Mage 4.0

Posted on October 26, 2010 by Gazimoff

Back in Wrath, mages were driven by a small number of key stats. Spellpower and Haste Rating were key, with Crit Rating coming a distant third for all specs except Fire. Bringing up the rear were Spirit and Intellect, with the former being useful for Molten Armor and the latter supporting a larger mana pool.

Flip over to 4.0 and the landscape of useful stats has changed. Spellpower and Spirit are largely eliminated, while Mastery has crept in as an elusive new stat. Intellect and Stamina are still present, but they work in new ways and provide new benefits. All this presents a new challenge to players looking to maximise the potential of their gear.

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Where Did The Obscurecast Go?

Posted on October 18, 2010 by Gazimoff

It’s been a quiet week on the pages of Mana Obscura. There’s normally an update here at least twice a week, but the last post was nearly ten days ago. Ten days. That’s over a week, in case you’re counting.

So what’s been happening to keep me away from blogging for the last ten days? Well, a number of projects have been in the works which have been eating up my time. The first (and possibly the biggest) one is that The Obscurecast has moved to a new home. Feel free to check it out at it’s new location, subscribe to the feed and share your thoughts. All the original episodes will still be on both sites to preserve links, but all new episodes will only be on the new site. If you haven’t checked it out, there’s two more waiting for you to download!

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The Mage 4.0 Compendium

Posted on October 9, 2010 by Gazimoff

The game of Warcraft is changing. In the next few weeks the first of a series of patches will be pushed to the live severs. The first of these patches (4.0.1) will bring with it the core changes to all classes, as well as various UI and interface changes.

This guide to the key mage changes is intended to smooth your way into 4.0 and beyond, including making your first steps into Cataclysm. It should also help you with being able to raid during the two months before the expansion is released.

There are however a couple of key things that aren’t covered as part of this guide.

  • This isn’t designed for minmaxers. There’s not been a huge amount of numerical analysis so far on optimal builds and glyphs. As these optimisations come out I’ll ensure the guide is updated.
  • I haven’t included looking at the new racial abilities. I’m not convinced that they’ve been finalised, but I’m not expecting people to swap racials until 85 raiding kicks off.
  • I’m also not covering rotation changes. For the most part things are still the same, although Frost has gone through more significant alterations. Arcane and Fire mages used to Missile Barrage/Hot Streak procs should find things largely unchanged
  • Although there may be some usefulness for PvP mages here, I’m going to focus on PvE for most of this guide.

We’re all learning a lot as we work through the class changes, so don’t be afraid to experiment and try out radical ideas. Share any interesting findings you get with other mages by posting about it on the Mage forums.

Continue reading “The Mage 4.0 Compendium”

Becoming a Better Barker

Posted on September 24, 2010 by Gazimoff

I’m probably what you’d call a semi-casual auctioneer. I have a dedicated bank alt and a clutch of addons to help me sell stuff. I tend to avoid risk though – I deal in raw materials, BoE blue gear and items that I can flip easily. I don’t spend much time on it, but likewise I don’t make big profits from it.

Over the last few days I’ve been hit hard from firesales. People are converting the last few badges they have to gems or Primordial Saronite to sell for whatever they can. Prices (and profits) on most materials are plunging as supply far outstrips demand.

Craftables are also a source of anxiety. Get it right and you’re in the money. Get it wrong and you’ve wasted time, effort and materials on something that won’t sell. And right now, it feels like most markets are seizing up. While the smart players are cleaning out their bucket lists and putting down plans, there’s a lot of “wait and see” stagnation.

Right now, the real growth area for me is in barking. By that I don’t mean barking at the moon, I mean having a little advert for my crafting skills that I can paste in the trade channel when I’m not doing anything. Depending on the time of day, it can net me a few hundred gold an hour of pure profit. There are some great secrets to barking that I’ve learned in order to get the best results.

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