Mana Obscura

Menu
  • Home
  • Guides
    • Site Guide
  • About
    • About Us
    • About the Author
    • My Characters
    • What I’m Playing
  • Contact
Menu

Month: September 2010

Becoming a Better Barker

Posted on September 24, 2010 by Gazimoff

I’m probably what you’d call a semi-casual auctioneer. I have a dedicated bank alt and a clutch of addons to help me sell stuff. I tend to avoid risk though – I deal in raw materials, BoE blue gear and items that I can flip easily. I don’t spend much time on it, but likewise I don’t make big profits from it.

Over the last few days I’ve been hit hard from firesales. People are converting the last few badges they have to gems or Primordial Saronite to sell for whatever they can. Prices (and profits) on most materials are plunging as supply far outstrips demand.

Craftables are also a source of anxiety. Get it right and you’re in the money. Get it wrong and you’ve wasted time, effort and materials on something that won’t sell. And right now, it feels like most markets are seizing up. While the smart players are cleaning out their bucket lists and putting down plans, there’s a lot of “wait and see” stagnation.

Right now, the real growth area for me is in barking. By that I don’t mean barking at the moon, I mean having a little advert for my crafting skills that I can paste in the trade channel when I’m not doing anything. Depending on the time of day, it can net me a few hundred gold an hour of pure profit. There are some great secrets to barking that I’ve learned in order to get the best results.

  • Continue reading “Becoming a Better Barker”

The Meta-Cataclysm

Posted on September 17, 2010 by Gazimoff

It feels like Cataclysm has become a euphemism for change. My favourite TV show just cataclysm’d. My car needs an oil cataclysm. “Cataclysm I can believe in”. You get the idea.

It’s no surprise then to see the Web of Warcraft go through it’s own mini-cataclysm. WoW.com has gone back to being called WoW Insider, and has moved to a new address under the Joystiq brand. Although it’s a strange move at first glance (wow.com is a great domain name), it makes sense in other ways. Readers will be more likely to check out the rest of the Joystiq site for the rest of their gaming needs, the site gets more page impressions and generates more revenue.

It also means there’s a chance for cross-pollination. The talented writers at WoW Insider might have more of a chance to create content for the wider Joystiq site. This helps them move from Warcraft journalism through to videogame journalism, and possibly even to the wider entertainment scene. This can only be a great thing.

Continue reading “The Meta-Cataclysm”

The Impending Release

Posted on September 14, 2010 by Gazimoff

There’s currently a lot of theorycrafting about the upcoming release of Cataclysm. Almost all commentators are agreed that it’s going to be out soon, but none of us quite agree on when exactly it’ll happen. Add to it the amount of work that still needs to be finished in the current beta, and you begin to wonder if it’ll be released this year at all.

The gauntlet has been thrown down by MMO-Champion, who are now predicting a November 2 release date. It’s a fair prediction as well: patch 4.0 has just hit the PTR servers, bringing with it the new spells and talent trees that are a core part of the Cataclysm changes. Never mind the new levelling content and dungeons – the PTR should give players an immediate feel for the mechanics of their class.

One of the pre-expansion events has also made it onto the live servers. Operation Gnomeregan and the Echo Isles quests are now active, being a clear mark that the expansion is approaching. It’s new content, but only of a sort – the events take only half an hour to complete, making them more of a light snack rather than a feast of new stuff for players.

Continue reading “The Impending Release”

Inspiration for A World

Posted on September 13, 2010 by Gazimoff

I recently had the luck to visit Avebury for a weekend. It’s a fantastic place if you like to get away from it all – there’s no wi-fi, no mobile phone signal. The whole area feels like it’s some kind of Bermuda Triangle for modern data communications, which makes it perfect for those who crave a little peace.

While I was there I did a little exploring. There’s a stone circle that surrounds the town, a barrow den on a nearby hill and a large stretch of heath and farmland. It felt a lot like the Arathi Highlands, you could just imagine Forzuk lumbering around a raptor-filled countryside.

Continue reading “Inspiration for A World”

Mementos and Keepsakes

Posted on September 9, 2010 by Gazimoff

I think that as much as I hate to admit it, I’m a creature of habit. Over the years I’ve managed to collect vast quantities of technical gubbins that I keep thinking will be useful “one day”. The gizmos that were once geek fashion items, but have since been consigned to the plastic crate of a gadget graveyard. And it’s not just smartphones that have lost their shiny sheen – all manner of clips, cables and converters are lying around just waiting for a chance to become useful again.

Separate from all this electrical junk are the things that help to mark parts of our lives. Things like my collection of collector’s editions. Things like the architectural schematic of a lighthouse that hangs on the wall, marking the place where my wife and I married. Things like the huge Lego kit that I bought with my first paycheck. Stuff that probably has little monetary value, but are still things that are very important to me.

It’s not just in the real world where I have my keepsakes or mementos. The BlogAzeroth Shared Topic this week was about these virtual items that take up space in the back of our bank vaults or the bottom of our bags. The stuff we can’t bear to part with, even though it’s no longer useful. I’m no exception, so let me show you the stuff that a mage carries around through the expansions.

Continue reading “Mementos and Keepsakes”

Getting the Guild Appeal

Posted on September 8, 2010 by Gazimoff


I don’t know if I’ve talked much about it, but a while back I was searching for a new raiding guild. I was lucky at the time – one guild came from a recommendation and responded to me making enquiries in trade chat, while the other was a guild that I had real-life friends in. For me, they were easy choices.

This might not be relevant any more – after all many raid guilds are in a holding pattern until Cataclysm comes out. Several are taking a summer break, while others have shut down completely. Others are struggling with membership, either having to recruit to keep raiding, or in just retaining their existing members. It’s summer, there are some fantastic new games out and the choice between the same grind and the big shiny is an easy choice to make.

One thing I have noticed is that there doesn’t seem to be a shortage of new raiders out there looking for a spot. But often I hear complaints about having to gear up new recruits, or help them learn the fights, or similar. And it becomes a chore, and guild progress fades, and you’re dealing with discontented raiders. And the last thing you want is for the thing you’ve built together to implode, but you can feel it on the horizon. I don’t think it has to be that way though, although I think as raid guilds we’re our own worst enemy sometimes. Let me explain.

Continue reading “Getting the Guild Appeal”

Cataclysm UI: Mage Auras

Posted on September 5, 2010 by Gazimoff

I’m a big fan of the Power Auras addon. Ever since I got to grips with it, it’s been a huge boon to my play, purely because it displays high priority information in an easy-to-digest manner. Since it arrived on the scene, it’s been a must-have for anyone looking to customise their UI.

It’s no surprise then that Blizzard have decided to incorporate a large chunk of the Power Auras capability into the Cataclysm beta. With last week’s build (number 12857) this capability has been switched on by default. But what do they look like for mages? Hopefully this handy video will explain all

Continue reading “Cataclysm UI: Mage Auras”

Recent Posts

  • Discovering Palia
  • WildStar: The End
  • Final Fantasy XIV: Heavensward – The Latecomer Review
  • Blizzard Engineering – The Nuggets from Blizzcon 2018
  • Final Fantasy XIV: A Realm Reborn – The Latecomer Review

Recent Comments

  1. Wanderhoof on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  2. f2h on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  3. Peter Parker on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  4. Ami on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  5. Slesliat on Final Fantasy XIV: A Realm Reborn – The Latecomer Review

Archives

  • June 2021
  • November 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • August 2017
  • December 2016
  • September 2016
  • March 2016
  • January 2016
  • October 2015
  • September 2015
  • March 2015
  • October 2014
  • September 2014
  • August 2014
  • June 2014
  • February 2014
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • May 2013
  • November 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010

Categories

  • Final Fantasy XIV
  • General Gaming
  • Guest Posts
  • Guild Wars 2
  • Mage Mumblings
  • MMO Musings
  • Site Stuff
  • Star Wars: The Old Republic
  • Uncategorized
  • Warcraft
  • WildStar
© 2026 Mana Obscura | Powered by Minimalist Blog WordPress Theme