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Month: July 2010

The Beta Mage

Posted on July 31, 2010 by Gazimoff

With a bit of luck, coupled with the generosity of those fine people at Curse and World of Raids, I’ve managed to get into the Cataclysm beta! If you’re interested to know what I’ll be covering then please take a look at my Cataclysm Rules of Engagement. This basically means that I won’t be posting…

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A Good Beta Tester?

Posted on July 26, 2010 by Gazimoff

I started writing this topic in response to a blue post from Ghostcrawler. It seems that while the beta programme is proceeding at pace, the quality of feedback they’re getting is dropping. Rather than trying to paraphrase the Crab himself, I’ll let you read his words directly. I hate to go all forum moderator on…

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Mage Community Forums Now Live

Posted on July 24, 2010 by Gazimoff

You asked for it, so here it is. After an overwhelming response from the community, both in the original blogpost and elsewhere on the web (see here, here and here) I’ve gone and put together a set of forums for mages to discuss, share and plot against warlocks. Feel free to head on over to…

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Calling All Mages!

Posted on July 21, 2010 by Gazimoff

There’s been an idea that I’ve seen kicked around Twitter a couple of times, but I’ve not seen anything come of it. It bubbled up again in the middle of the RealID Forum fiasco, but went quiet after Blizzard changed their plans. As a result, I’m not sure if it’s needed or wanted, or if…

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Games Within Games Within Games

Posted on July 20, 2010 by Gazimoff

I used to exclusively play single-player games, drifting from title to title from month to month. After I’d finished eating through the content that the developers had created, the game was finished for me. Achievements or multiplayer modes didn’t exist nearly as much back then, so there wasn’t really anything else left to play for….

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Early Look: Mage Talent Revamp

Posted on July 16, 2010 by Gazimoff

Spoiler Alert: There’s a fair bit of discussion about the new Mage talent trees. It’s limited to theory, analysis and scenario discussion. Fairly strict game mechanics focus. The most recent Cataclysm beta push brought with it the overhaul to class talent trees. It’s all part of a grand design – remove the talents that everyone…

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The Growing Yet Shrinking World

Posted on July 15, 2010 by Gazimoff

One of the signs a game is on the decline is when servers are switched off. It doesn’t matter if they’re called realms, shards or any one of a number of different descriptions – mergers and closures are a sure-fire sign that a MMO’s playerbase is shrinking. No game is immune to the effects of…

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Website Wizardry… Ish

Posted on July 13, 2010 by Gazimoff

Apologies for the rather pompous title, but I thought I should actually put a post up about a handful of changes that have either happened or are going to be happening to Mana Obscura over the coming days and weeks. Some of the changes have been a long time coming (well, since the release of…

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Clearing My Head

Posted on July 12, 2010 by Gazimoff

Ugh, things have come to a head lately. I’ve been logging on, doing my thing and generally making my own fun. But for some reason something has been feeling amiss, like I’m dancing round the edge of a crater. I’ve been trying to work out what it is and it’s been driving me bananas. I…

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Casting Your Net Wide

Posted on July 10, 2010 by Gazimoff

It’s a strange thing when your perspective of the world changes. For me, the RealID Saga of the last few days has shown me just how much the simple game of Warcraft means to people. It’s also shown me just how much people are prepared to give up to take a stand or prove a…

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