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Month: August 2011

Google Cannot Make Good MMOs

Posted on August 30, 2011 by Gazimoff

I’ve been mulling over a question for a few days about how we choose which MMOs to play. What draws us to one game world over another, how some attributes are more important to each of us than others. I’m going to be writing more about it towards the end of the week, but I…

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The Flaming Kitty Copter

Posted on August 26, 2011 by Gazimoff

Crafting is one of those things I love about MMOs. Being able to gather stuff in the game world and make items from them always makes me smile. It doesn’t even matter if they’re useful or not as long as they do something – anything. The only thing that gnaws at me is that crafting…

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Fear of the Fansites

Posted on August 24, 2011 by Gazimoff

Back in May 2010 the Warcraft blogging community were asked if they’d consider writing for the World of Warcraft Official Magazine. I have to be honest with you: I considered it, asked a few questions but ultimately didn’t go through with it. I was a new blogger on the scene (still am by most accounts),…

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The Lure of the Franchise

Posted on August 23, 2011 by Gazimoff

I was recently chatting to a friend about how we felt about Warcraft these days. We were both a little jaded and going through the same cycle of log in, raid, log out. I can just imagine a line of heroes forming outside the entrance to Firelands, punching the machine as they clock in for…

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Is It Fun?

Posted on August 21, 2011 by Gazimoff

I was recently reminded about something that happened during a recent-ish beta. I’ll spare the blushes of the game involved by not mentioning names, but I’ll share this little episode. There was a bit of a conversation on the beta forums that went a little bit like this: one group of people didn’t like the…

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Style Is Everything?

Posted on August 20, 2011 by Gazimoff

NCSoft are currently working on two MMOs. We’ve known about Guild Wars 2 for a while but the big reveal was Wildstar, a game that most of us had never heard of until the start of Gamescom. The games couldn’t be more different – take a look at the trailers below. Both games appeal to…

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Getting the Most out of Game Time

Posted on August 19, 2011 by Gazimoff

I find being a gamer these days is pretty tough. There are a ton of good quality titles out there that I’m desperate to try out. I want to get my teeth into every single one of them and wring them dry of every single droplet of Fun Essence. I want to be able to…

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A Thoroughly European Convention

Posted on August 17, 2011 by Gazimoff

Besides keeping an eye on new releases, there are traditionally a handful of important dates in the gaming calendar. The season starts with the Game Developers Conference in early March, sweeps through to E3 in June. You then get a cluster of them up to September with PAX, Gamescom and the Tokyo Games Show. You’ll…

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Storybricks: Questions & Answers

Posted on August 15, 2011 by Gazimoff

Following on from my recent first look at StoryBricks, I also got the chance to put some questions directly to Phil Carlisle, Namaste’s AI CTO. Phil’s probably best known for his work on the classic Worms series. Read on to find out more about what kind of game the team are looking to create with…

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Storybricks: A First Look

Posted on August 14, 2011 by Gazimoff

I remember the early promise of MMOs. Looking back it feels like I was almost miss-sold them. “Become a Hero” they’d loudly proclaim, as if you were the only one who could rid the world of the evil dragon and save the kingdom. Fast forward ten years and I’ve slain countless dragons, liches, evil kings…

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