This is a bit of a follow-on from my old-world screenshot post a few days ago. I was unhappy with the quality of many of the images I’d taken – I was getting horrible JPEG artefacts, especially in images with subtle shading such as sky, water and so on.
Back in the early days of Vanilla, Warcraft used to capture and store screenshots in the lossless TARGA (or TGA) format. Nowadays they’re stored using JPEG encoding – a lossy compression algorithm that can have a huge impact on your screenshots. I’d been wondering if there was a way of improving the quality of JPEG quality screenshots, or even getting back to the TGA format previously used.

Buried in both Greek and Roman mythology is the tale of a lone hero facing impossible odds in order to complete twelve incredible tasks. The tale of the
We often think of choice as being a good thing. Go to any chocolate shop and you’re greeted with a range of options to choose from, all of them tempting. Then again, being free from choice is also a wonderful thing –buying chocolates by the box is much more popular than just choosing a couple of favourites. But what happens when you take this concept out of the chocolate shop and into the world of MMOs?