Mana Obscura

Menu
  • Home
  • Guides
    • Site Guide
  • About
    • About Us
    • About the Author
    • My Characters
    • What I’m Playing
  • Contact
Menu

Tag: whine

Likes, Dislikes and Opinions

Posted on March 25, 2012 by Gazimoff

Videogaming is experiencing something of a golden age at the moment. We have largely mainstream acceptance for our hobby, while the creative medium outstrips any other in most metrics. We’re also very fortunate to have open communication with those that create our games, from social mediums such as Twitter through to forums and even large-scale events.

The problem is, we’re crap at providing feedback. Sure, we’ve mastered the art of shouting “This is crap” or “This is good” as loud as possible by as many people as possible. But let’s be honest, humans mastered the art of shouting loudly thousands of years ago. We’ve kind of moved beyond the idea of yelling “Fire!” or “Look, Mammoth!”. We’re dealing with PCs and consoles now, not rocks and spears. Last I heard, your iRock didn’t hook you up with Reddit.

So what gives? In this age of free and frank exchange of ideas, how can we improve the chances of getting the kind of games we want to play? And just as importantly, how can we ensure that when developers and publishers get it wrong that we don’t bludgeon them into silence with noisesome complaints? We want to be heard, but we also want them to take risks and come up with fresh ideas, right?

Right?

Continue reading “Likes, Dislikes and Opinions”

Managing Guild Change

Posted on July 11, 2011 by Gazimoff

“All the world’s a game,
And all the men and women merely gamers”

With apologies to William Shakespeare

This is a tough subject for me and one that comes from recent experience. You see, it’s about how guilds change and how that change is managed by guild leadership.

Some change is inevitable, such as when Blizzard changes the game. Other changes are brought about by the continual joining and leaving of members. Some are even evolutionary, brought about by a gradual shift in focus or change in direction.

Change doesn’t always have to be a bad thing. Done right it helps keep your members involved and informed as part of the decision making process. When it’s done badly it causes the opposite, alienating guild members and ultimately leading to them leaving the guild.

Continue reading “Managing Guild Change”

Looking For Dramatic Change

Posted on February 24, 2011 by Gazimoff

If you ever wanted a minute by minute reading of why tanks and healers feel special, you need look no further than the infamous Looking for Dungeon tool. It’s a bit radical to see tanks get insta-pop dungeons and healers have maybe five minutes while DPS are left to sit around for maybe an hour or more.

Ever wanted to feel third-class? Just roll a pure-class DPS and watch as the queue mocks you, again and again.

But why is this? Surely if we got more people to play tanks or healers then we’d all win from shorter queues? I’m not sure. We’ve had two major tanking changes, firstly to make non-Warrior tanks much more viable and secondly to introduce a whole new class to persuade people to tank. I’ll admit that the LFD tool was introduced after these changes, but still – that means that either nothing has got better or (shudder) things were actually worse than I remember.

Continue reading “Looking For Dramatic Change”

Justice Points Are Useless

Posted on January 10, 2011 by Gazimoff

Gearing up for PvE content has always been a struggle, and with the difficulty dial set firmly on Cataclysmic you want to make sure that you have the best gear you have access to before you start raiding. But what does having the best gear actually mean?

  • Running heroics until you’re bored of them just to try to get a stupid item to drop. For mages there’s a big lack of iLevel 346 bracers (there’s two without Spirit, one dropping from an optional boss) and wands (again there’s two without Spirit).
  • Running heroics to grind reputation with factions until you’re guaranteed some nice gear once you hit exalted. (Flamebloom Gloves and Desert Walker Sandals are examples)
  • Running heroics to gather up the cloth and Chaos Orbs in order to tailor some epic items. Don’t expect any nice raiding gear from your profession as it’s pretty much only good for PvP starter sets.

Continue reading “Justice Points Are Useless”

The Back Seat Guild Leader

Posted on October 31, 2010 by Gazimoff

Ever get the feeling that you’re standing at a crossroads, looking down at the various prongs of a Morton’s Fork? It’s a position that an increasing number of players are finding themselves in during the run up to Cataclysm, and I don’t think I’m an exception to that. And like many people, my thoughts at the moment run to guilds, friends and forward planning.

Like all decisions of this ilk, it’s long and complicated and involved. So rather than doing my usual stint of dispensing advice, I’ve decided to post this to solicit some instead. I’d like to hear your thoughts on this conundrum – maybe you can help me work out how to tackle it or have experiences of your own that can help.

Anyhow, pull up a chair. This may take some time…

Continue reading “The Back Seat Guild Leader”

The Impending Release

Posted on September 14, 2010 by Gazimoff

There’s currently a lot of theorycrafting about the upcoming release of Cataclysm. Almost all commentators are agreed that it’s going to be out soon, but none of us quite agree on when exactly it’ll happen. Add to it the amount of work that still needs to be finished in the current beta, and you begin to wonder if it’ll be released this year at all.

The gauntlet has been thrown down by MMO-Champion, who are now predicting a November 2 release date. It’s a fair prediction as well: patch 4.0 has just hit the PTR servers, bringing with it the new spells and talent trees that are a core part of the Cataclysm changes. Never mind the new levelling content and dungeons – the PTR should give players an immediate feel for the mechanics of their class.

One of the pre-expansion events has also made it onto the live servers. Operation Gnomeregan and the Echo Isles quests are now active, being a clear mark that the expansion is approaching. It’s new content, but only of a sort – the events take only half an hour to complete, making them more of a light snack rather than a feast of new stuff for players.

Continue reading “The Impending Release”

Clearing My Head

Posted on July 12, 2010 by Gazimoff

Ugh, things have come to a head lately. I’ve been logging on, doing my thing and generally making my own fun. But for some reason something has been feeling amiss, like I’m dancing round the edge of a crater. I’ve been trying to work out what it is and it’s been driving me bananas.

I think I’ve finally worked out what it is. I think I need to leave my guild.

I think I also need to explain why I’ve got this crazy thought in my head. After all, they’re a great bunch of people and I know some of them in Real Life. They’re funny, entertaining and generally don’t do anything to annoy me. The Asshole Quotient seems to be exceedingly low.

I’ve also got a collection of alts on the same server that look after eachother – a mage, a priest and a warlock. I have a Paladin tank approaching 80 and a Fury warrior and tree languishing in the doldrums of early Outland.

So why would I look such a gift horse in the mouth?

Continue reading “Clearing My Head”

Coming Back To Haunt Me

Posted on June 13, 2010 by Gazimoff

So, where to begin with this one. About three years ago I agreed to build a realm website for Earthen Ring, the roleplay realm I was on at the time. It was one of those things where I put it together, handed it over and pretty much left people to it. Needless to say the forum didn’t get maintained, the software didn’t get updated and it’s now a sprawling mess.

About a month ago, I was asked to give it a bit of a kick-start again. After taking backups and performing checks, I’ve moved everything over to a new architecture. And while Earthenring.EU currently looks fugly as hell, at least it has a solid foundation now on which I can build things. I’m currently tinkering with a number of things here and there in order to get things working right, but I’m learning a lot as I go so it’s a slow process.

This means that I’ve been getting cross and frustrated with web software, while Curio (my mage on the server) sits on the Cathedral steps and responds to questions in whispers etc. It also means that some of the blogposts I’ve got queueing up are having to wait a little until I can finish them off. I just hope you can be patient with me while I’m working on other things.

Luckily there have been several things to make me smile as I’ve been working away. So here’s a little link love to those great people who have helped make this whole thing slightly more bearable.

  • A guest post over at The ‘mental Shaman describes the three different types of shaman
  • Nhani over at Thoughts for Food has some awesome renders of two of her characters, along with a touching story
  • Anna at Too Many Annas talks about the differing species of healers
  • Tamarind has some great screenshot funnies that made me drink Pepsi through my nose
  • Spinks makes me insanely jealous of the guild housing in LOTRO
  • A guest post over at The Lazy Sniper reminds me why I hate playing a tank. In a good way, ‘course.

Enjoy!

My Diamond Shoes are Too Tight

Posted on June 3, 2010 by Gazimoff

Yesterday was fantastic. I’d successfully travelled halfway across the country, got home and managed to get settled in front of the computer. For the first time in a few days I was planning on helping myself to a nice portion of Warcraft goodness. I figured that since the raid lockouts had just reset that there’d be a wide variety of choices available, even at the late hour I logged on. As luck would have it, there definitely was.

I managed to get get myself into an ICC25 PuG being organised by a few people from some of the leading guilds on the server. Everything filled up nicely, we marched in and managed to take down the first four bosses as well as the mini random quest encounter. Thirteen badges in the bag, twenty achievement points and a fair chunk of fun for the evening. We’d have progressed further too if it wasn’t for the double-maintenance whammy we’ve had this week.

The awesome thing that came out of the run though was that I picked up Nibelung from Lady Detahwhisper. I’d heard some great things about this staff, particularly how the Val’kyr that it summons can really ramp up your DPS. The trouble with procs like these though is that you never really know if they’ll be worth it until you gem and enchant the thing and give it a go.

I’m also building up an armoury of weapons that I think I should really start cutting down.  But the stats, procs and so on make it very hard to choose which combo is better. I must have spent about three hours at one point trying to work out which was mathematically superior until I realised I was no longer playing World of Warcraft and instead had somehow logged into MetaCraft: Spreadsheet Theory. It was not a fun place.

Currently I have the following taking up room in my bags:

  • Nibelung (ICC25 normal version)
  • Sister Svalna’s Aether Staff (ICC10 normal version)
  • Abracadaver (ICC10 normal version)
  • Frost Needle and Scourgelord’s Baton (both ICC10 normal)

I know it’s a bit like moaning I have too many pairs of shoes, or that the menu at a restaurant I’m visiting has too many tempting options, but it’s a pain nonetheless. And I really don’t want to go back to spreadsheets and searching forums for definitive answers on the best weapon to get. Sometimes I wish itemisation was easy.

So here’s the plan – go to the target dummies and test each weapon in turn to see which gives the biggest answer. Of course, if you reckon you have an answer for me then feel free to pipe up. If we had a unified Mage resource site, I’d post it there, but we currently don’t.

I’m keeping Nibelung though – being able to have Val’kyr proc from by Blizzard AoE (about all I do in heroics these days) should mean I have a harem of these things following me around…

Angry Mage is Angry

Posted on March 28, 2010 by Gazimoff

I managed to get pissed off at so many things yesterday. It seems laughable looking back on it, how can a videogame get me so worked up? It’s stupid, right? I mean, I’m a grown adult, so why let a game affect my mood so much? Why let it get to me?

Right.

I’ve been getting seriously annoyed with the loading screen bug. The one which seems to have only started in 3.3.3, where you’ve chosen your character and you’re waiting for the game to load. The progress bar fills up and seems about to run then just sits there. I can hear the dulcet tones of Dalaran zone music in the background, so I figure it’s just taking a while before flipping to in-game. Maybe some data got dropped between here and Paris, and it’s just taking  while to resync. It’s like some kind of digital tease, tormenting me while it sits there and does nothing.

No point waiting though. The game has hung, so it’s back to alt+F4 then going through the whole thing again. Email address, password, authenticator code. And I’ve usually got one of those bits wrong, so I usually end up typing it again, hammering each key deliberately as if my keyboard is being held personally responsible for my failure to type.

Trouble is, it won’t stop happening. It’s like an itch that you can’t scratch, growing more and more irritating. It feels like I have to log in two or three times just to get the game to load. When I’m switching servers or hopping between my two accounts, it’s a real bugbear.

That’s just one issue though, and a technical one to boot. Getting worked up about it is a bit like having a rage against a server. Sure, you might want to pull on your steel toecapped boots and punt it round the datacentre a bit, but that isn’t going to suddenly make it work. You might feel better, but it doesn’t fix the problem.

The thing that made me throw in the towel today was just sitting around in Dalaran. I figured that after a successful raid on Wednesday that I’d try my luck in VoA. There’s badges, there’s Tier 10, so it’s worth a go. We’ve just won Wintergrasp so I pipe up in Trade and LFG that I’m looking for a VoA group. As soon as I do it, there’s something like 4 or 5 other mages all saying “Take me, take me instead!” It’s reminds me of a birds’ nest, with a clutch of mage chicklets all chirping away hoping to be the one to get the invite worm.

I don’t know where they all came from. It feels as if everyone just said “You know what, I’m going to play my mage today.” So I go sod it, I have alts, I’ll play them instead. Sod the competition, I’ll see if I can do something in the guild another time.

I fire up my priest. I figure that he’s got the tier 10 robe, so there’s a good chance I can find a ToC or ICC PuG for him to join. Earn some rep, get a few badges, maybe snaffle a few drops at the same time. I find an ICC10 group looking for a healer and tank, so I join up. I should have realised something was up when there were only 7 spots filled, but I shrugged it off. I alt-tabbed, fired up Google Reader and scanned through some blogposts while I waited for the raid to fill.

From there things went from bad to worse. An hour later we finally enter the instance after suffering numerous joins, dropouts and so on. We have a resto druid attempting to MT heal with 1FPS. A resto shaman who is watching TV half the time. Another tank who has to leave because “something else came up”. One wipe at Marrowgar later and the raidleader’s having to replace people.

We finally get a group back together with a replacement for the tank and resto druid. We’re all set and ready to have another attempt at the boss. Only the resto shaman is AFK. She’s watching TV, asking us to wait while her programme finishes. At that point, the tank that just arrived sees the group for the joke it is and leaves.

I follow shortly after.

I know this is an MMO – that it’s supposed to be Massively Multiplayer. I get that this is the point. But sometimes the biggest selling point of the game is also it’s most crippling weakness. The sheer amount of asshattery that goes on in the game is a nightmare, and it feels like it’s something that’s only become worse since the cross-server LFD tool. It means that the decent people – the guilds I’m in and the people I play with – are all the more valuable.

It also means that sometimes I just want to treat it like an RPG. Like Dragon Age without all the cut-scenes and dialog trees. I just want to choose an anonymous alt, sit somewhere and go questing. Everyone else can shove off for a few hours. Just play it like a single-player game with a chatbox and mash buttons for a while.

There are always going to be asshats. You’ll find them in every game, from Counter Strike to Checkers. No amount of programming wizardry or karma system has been able to remove asshats from a game, or to generally discourage asshattery so much that it’s no longer worthwhile. All you can hope to do is minimise the effect that they have on your game, or ensure that the density of asshats is so dilute that their overall impact is negligible.

Meanwhile I’ll sigh, shrug my shoulders and carry on playing. After all, it’s only a game.

Isn’t it?

  • 1
  • 2
  • Next

Recent Posts

  • Discovering Palia
  • WildStar: The End
  • Final Fantasy XIV: Heavensward – The Latecomer Review
  • Blizzard Engineering – The Nuggets from Blizzcon 2018
  • Final Fantasy XIV: A Realm Reborn – The Latecomer Review

Recent Comments

  1. Wanderhoof on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  2. f2h on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  3. Peter Parker on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  4. Ami on Final Fantasy XIV: A Realm Reborn – The Latecomer Review
  5. Slesliat on Final Fantasy XIV: A Realm Reborn – The Latecomer Review

Archives

  • June 2021
  • November 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • August 2017
  • December 2016
  • September 2016
  • March 2016
  • January 2016
  • October 2015
  • September 2015
  • March 2015
  • October 2014
  • September 2014
  • August 2014
  • June 2014
  • February 2014
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • May 2013
  • November 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010

Categories

  • Final Fantasy XIV
  • General Gaming
  • Guest Posts
  • Guild Wars 2
  • Mage Mumblings
  • MMO Musings
  • Site Stuff
  • Star Wars: The Old Republic
  • Uncategorized
  • Warcraft
  • WildStar
© 2026 Mana Obscura | Powered by Minimalist Blog WordPress Theme