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Category: Warcraft

Fear of the Fansites

Posted on August 24, 2011 by Gazimoff

Back in May 2010 the Warcraft blogging community were asked if they’d consider writing for the World of Warcraft Official Magazine. I have to be honest with you: I considered it, asked a few questions but ultimately didn’t go through with it. I was a new blogger on the scene (still am by most accounts), still finding my voice and didn’t think I’d have anything the editors would be interested in.

While my opinion of my own writing hasn’t changed much (Gaz in print? Ludicrous idea!) it’s something I’d like other bloggers to achieve if it’s the career they want to go for. Which made me all the more surprised when I read this blogpost from the first Editor In Chief of the aforementioned magazine.

The first question that came to mind was that two well known and respected contributors to the community had their names stripped from the first issue on Blizzard’s request. I’m not sure why they’d ask for such a thing and I don’t really want to second guess their motives, but it does raise some troubling questions.

Continue reading “Fear of the Fansites”

Playing DPS: From Good to Great

Posted on August 10, 2011 by Gazimoff

It’s been a while since I wrote about actually playing MMOs, rather than just hypothesising about trends, changes and so on. It’s about time I talked about my favourite pastime.

You might think that as long as you’re top of the damage charts that you can rest easy. You’re pouring out the pain in your preferred manner and bosses are falling over with ease. Job done, surely?

Alas, no.

The thing that separates good DPS from great DPS is being able to dish out damage while doing a multitude of other things as well. It’s not just about mashing your primary nuke button until your finger goes through the keyboard, through the desk and starts playing staccato on your kneecap. Read on and I’ll explain.

Continue reading “Playing DPS: From Good to Great”

If Not You, Who Else?

Posted on August 6, 2011 by Gazimoff

I’m beginning to feel like there’s a crunch brewing. It’s almost like the shocks that happen before the earthquake, where you know something is going to happen but you can’t quite put your finger on what.

It started off with the comments I’d spot on Twitter from players saying they were hanging up their Warcraft boots and going to Rift. Not because Rift was the hot new game (that’s supposed to be Star Wars: The Old Republic) but because they were just fed up. Fed up of the repetition of daily quests (and let’s be fair, the Molten Front daily grind is by far a huge one) or fed up of the raiding content.

Then there was the news that Warcraft had lost 300 thousand subscribers. This, after Blizzard gave every North American veteran player a free 2nd copy and they opened up trial accounts to be infinite in duration. If I were an analyst on the Activision-Blizzard investor calls I would seriously be asking what their churn rate is.

So what gives? Where’s everyone going? At this point I could only do what any self-respecting blogger would – ask people.

Continue reading “If Not You, Who Else?”

Review: PingCraft LagKiller (Part 1)

Posted on August 1, 2011 by Gazimoff

Warcraft can be a challenging game at the best of times. Whether it’s fighting raid bosses, battling it out in arenas or just trying to cram daily quests into our hectic schedule we all want to be playing at our best.

There’s various things as gamers that we can do to improve our game time. One is making sure we’re using a computer with enough grunt to handle our favourite MMOs. The next is to select keyboards, mice and other peripherals that support our individual styles of play.

The final piece is our internet connection to the game servers. This is the one thing we sometimes struggle with. You can spend ages trying to pick a good ISP or even move house to get better speeds. Sometimes though there’s pretty much nothing you can do.

This is where latency reduction and tunnelling services like PingCraft’s LagKiller come in – aiming to reduce your in-game latency for a small monthly fee. But does it actually work or is it just some snake-oil scam? Time to put it to the test.

Continue reading “Review: PingCraft LagKiller (Part 1)”

A House of Cards

Posted on July 27, 2011 by Gazimoff

If you’ve played World of Warcraft for any reasonable length of time you’ll have seen people riding around on giant chickens or single seater rockets. You may even have seen someone mounted on a translucent tiger, proudly showing off in the middle of Stormwind or Orgrimaar.

Ask where any of these come from and the same enigmatic response comes back. “TCG Loot”.

Like many people I dabbled in picking up a few of the Warcraft Trading Card Game packs when they first came out in a search for rare and exclusive items. Alas, my search yielded only the simplest of items. A limitless supply of paper gyrocopters and a small barbecue grill were pretty much my only rewards, apart from the huge stack of cards I was left with.

The funny thing was, I never actually played the game. I just packed away the cards, promising I’d get around to doing something with them at some stage.

That time finally came around. I was invited to a “taster session” at Rules of Play in Cardiff, where I’d get the chance to learn how to play the game part of the TCG. I’d finally find out what the non-loot cards were actually used for.

Continue reading “A House of Cards”

Tired of MMOs?

Posted on July 14, 2011 by Gazimoff

There’s been a discussion kicking around Twitter for the past week or so, which seemed to end up with a single question. I think it was probably best said by Wolfshead: “is there anything left to say about today’s MMOs that hasn’t already been said?”

If we’re talking about the current crop of MMORPG games then no, there probably isn’t anything more that can be said about them. While our experiences playing those games is as varied and unique as our daily lives, the core mechanics used are almost identical. No wonder we’re all getting so jaded!

So why do we keep playing (and writing about) these games when there seems to be diminishing returns? When you’re comparing Dishwashing Online and Washing Up World, you’re still virtually washing dishes. Surely there’s only so much you can say?

Continue reading “Tired of MMOs?”

Managing Guild Change

Posted on July 11, 2011 by Gazimoff

“All the world’s a game,
And all the men and women merely gamers”

With apologies to William Shakespeare

This is a tough subject for me and one that comes from recent experience. You see, it’s about how guilds change and how that change is managed by guild leadership.

Some change is inevitable, such as when Blizzard changes the game. Other changes are brought about by the continual joining and leaving of members. Some are even evolutionary, brought about by a gradual shift in focus or change in direction.

Change doesn’t always have to be a bad thing. Done right it helps keep your members involved and informed as part of the decision making process. When it’s done badly it causes the opposite, alienating guild members and ultimately leading to them leaving the guild.

Continue reading “Managing Guild Change”

The Infinite Trial

Posted on July 2, 2011 by Gazimoff

I find it funny how the word “trial” can be taken in two ways.

There’s the positive side – being able to sample something or try it out before you commit to it. After all, we all want something for free and being able to try a bit of it for free sounds almost as good. Like being able to have a taste of the chocolate cake before buying it.

The other side of trial isn’t so great – two groups come together to settle a dispute in a formal manner. Being “put on trial” conjures up feelings of discomfort and ordeal. Even being part of a trial, such as a juror or witness, is no great joy.

With that said you can probably understand why the concept of an infinite free trial doesn’t exactly fill me with bountiful leaps of joy. After all, I don’t want to be standing in front of the Jury of Cake explaining why I devoured all of the prime chocolate gateau.

A sneaky little blue post crept out explaining that Blizzard’s free trial of Warcraft would no longer be limited to ten days. Instead you’d be able to play the game as much as you like for as long as you like, but you’ll never be able to progress beyond level 20 until you shell out for an account. You’ll be able to gorge yourself on as much cake as you like, but it’ll only be the spongy bit at the bottom. The delicious frosting with all the chocolate shavings and the glacé cherries will remain out of reach until you reach for your wallet.

Continue reading “The Infinite Trial”

Firelands Legendary Staff: Get Ready!

Posted on June 10, 2011 by Gazimoff

Patch 4.2 is looming towards us at a steady pace, bringing with it a whole truckload of shiny new stuff for us to get stuck into. The current best guess is that it’ll be hitting live servers on 21st June in US and 22nd June in Europe, putting it at less than two weeks away.

With patch 4.2 comes the Tier 12 raiding content and the new Firelands raid instance. It’s also when the new caster Legendary staff becomes obtainable. Dragonwrath, Tarecgosa’s Rest will be the single most important item of loot for almost any raiding damage-dealing caster.

Continue reading “Firelands Legendary Staff: Get Ready!”

The Best Warcraft Smartphone

Posted on May 23, 2011 by Gazimoff

We’ve all been there, pouring over the various websites looking at glitzy marvels of glass, metal and plastic. But how do you decide which one is best? More importantly, how do you decide which is the best one for Warcraft?

There’s two main smartphone camps to consider: Apple’s iPhone on the one hand or an Android based device from a huge range of suppliers. Apple only make a handful of different iPhone models, making  choosing one fairly straightforward. By contrast Android is heavily fragmented, which is a fancy way of saying there’s loads of different phones which are all slightly different.

There are a few non-contenders. Microsoft’s Windows Phone 7, the Palm/HP WebOS platform and RIM’s Blackberry all miss out on Blizzard’s Warcraft apps. As a result I’ve not included them here.

To make the comparison a bit simpler I’ve used a flagship device for each camp. For Apple I’m using the iPhone 4, while Android is represented by the brand new Samsung Galaxy S 2.

Continue reading “The Best Warcraft Smartphone”

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