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Category: MMO Musings

Gaming: The Journey to Service Saturation

Posted on May 29, 2012 by Gazimoff

I’m going to start with a bit of a history lesson. Back when I was a kid, we used to go to the games store and buy a cassette tape. We’d take it home, play it into the machine, and wait half an hour to play the game we just bought. Sometimes it’d work, sometimes…

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“I’ll Wait Till It’s Free”

Posted on May 15, 2012 by Gazimoff

When I started playing MMOs, it seemed that the genre was split into two camps. Subscription based games were seen as champions of quality, coupled with legendary customer service. By contrast, free to play games were looked down upon with distain, being games for those who preferred to buy their way to victory instead of…

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The Trans-Temporal MMO Sausage

Posted on May 5, 2012 by Gazimoff

I’m incredibly excited by the future of MMO gaming. This year alone, the launch of TERA, Guild Wars 2 and The Secret World shows that developers aren’t afraid to experiment with new concepts in order to keep the genre alive and fresh. The free-to-play market is also bubbling away, with Firefall, Warhammer Online: Wrath of…

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You Can Write Too!

Posted on May 2, 2012 by Gazimoff

Boxes of chocolates are like boxes of frogs. They’re both boxes. Unfortunately, that’s where the similarity ends, as anyone who’s received a box of frogs on Valentine’s Day will surely agree. So, boxes of frogs are actually nothing like boxes of chocolates, and should under no circumstances be used as a gift for loved ones….

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Annual Pass: A Post Mortem

Posted on April 15, 2012 by Gazimoff

I promise this article is going to be the last thing I write about the World of Warcraft Annual Pass. Once this is finished, I’m done with the whole sorry saga. To me, the whole process has been a great concept gone disastrously wrong, exposing how far a company will push their terms and conditions…

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Pre-Purchase for Beta

Posted on April 11, 2012 by Gazimoff

Let me be frank: I’m nervous as hell about the pre-purchase trend emerging within MMOs. While it’s understandable that publishers want to recoup earlier some of the oceans of money they sink into these games, I can’t help but feel that there’s a big potential for problems later on. The latest offer of Beta with…

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Likes, Dislikes and Opinions

Posted on March 25, 2012 by Gazimoff

Videogaming is experiencing something of a golden age at the moment. We have largely mainstream acceptance for our hobby, while the creative medium outstrips any other in most metrics. We’re also very fortunate to have open communication with those that create our games, from social mediums such as Twitter through to forums and even large-scale…

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Sub-Humans and the Shallow End of Gaming

Posted on March 8, 2012 by Gazimoff

I know that a couple of other bloggers have mentioned this, but I think its important that as many people as possible read about this shocking tale. Apple Cider Mage is a blogger that I’ve followed on numerous occasions. I’ve had a laugh talking with her on the Obscurecast podcast a few years ago, and…

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My Annual Pass Regret

Posted on March 6, 2012 by Gazimoff

Back in October last year I made a bold move and signed up to the Warcraft Annual Pass. I figured to myself that it’d be a great deal – I’d still be playing Warcraft, I’d get a free copy of Diablo III and I’d get access to the Mists of Pandaria Beta without having to…

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The Movement-Based MMO of the Future

Posted on February 25, 2012 by Gazimoff

If there’s one thing that the recent MMO betas have shown me, it’s that I need to raise my game. The days where I’d be able to casually stand at the back, throwing out spells and dodging the occasional bad stuff are fading fast. The new world order is in keeping characters moving purely in…

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