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Category: MMO Musings

That Destiny 2 PC Banwave

Posted on October 26, 2017 by Gazimoff

On Tuesday 24th October, Destiny 2 finally launched on PC. One of the most anticipated releases of the year, Bungie’s platform debut became gained even more interest following an incredibly successful beta test. By all accounts, the open-world FPS performed brilliantly and looked gorgeous on a wide range of hardware. Unfortunately, much of that goodwill…

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Destiny 2: PC Beta First Impressions

Posted on August 29, 2017 by Gazimoff

Previously, I was cautiously optimistic about the Destiny 2 beta on PC. Unsurprisingly, after hitting it for a few hours yesterday, I’m much more enthusiastic. I’ve always felt that good first-person shooters are played best with a mouse and keyboard, and Bungie’s latest served to reaffirm that opinion. Even so, I can’t help but think…

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Destiny 2: Cautious Optimism

Posted on August 27, 2017 by Gazimoff

Destiny 2 is right around the corner. For console players, just a few short weeks remain before launch day. PC gamers will have to wait until late October for their turn, but the open beta this week should help soften the blow. It’s a time to check system requirements, clean out drive space, and ponder…

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Broadband Blunders & Mac Machinations

Posted on August 26, 2017 by Gazimoff

This is a story in two parts, both revolving around a simple desire: to turn my ageing MacBook Air into a simple gaming machine. Bought in late 2013, it was nearing the end of its useful life as a workhorse, and I’d been eyeing up the more modern Pro line to replace it. To eke…

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Dauntless Founders Alpha Preview

Posted on August 24, 2017 by Gazimoff

Disclaimer: I bought into the Founders Alpha. As such, the usual caveats apply: wanting to avoid buyer’s remorse, wanting something to be good because you’ve sunk money into it, and so on. If you’re not comfortable with risking your investment in an Early Access beta that you might not enjoy, then don’t. With that out…

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Path of Fire – a Delicious Demo Experience

Posted on August 13, 2017 by Gazimoff

Earlier this week, I promised that I’d be taking a look at Path of Fire, the upcoming expansion for Guild Wars 2, during the open demo weekend. I wanted to discover for myself if the sense of wonder had been rekindled, teasing me to explore mysterious new lands. I wanted to feel like I could…

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Path of Fire – the Hopeful Skeptic

Posted on August 8, 2017 by Gazimoff

I am not good at Guild Wars 2. My experience began during the original beta, where I died so many times in the Ascalonian Catacombs instance that I polished the floor with my corpse. From such a promising start, I progressed to mediocre, gradually nurturing an Engineer and a Guardian to level cap. I avoided…

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Developer Interaction By Design

Posted on December 29, 2016 by Gazimoff

I’ll start with a disclaimer: although we’ve never met in person, I’ve known Leithart since 2012 when we were both fans of the then-upcoming MMO WildStar. Since those early days, he went into game development (coincidentally for the studio behind that same game), and I moved into game journalism. We still ping each other tweets from…

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Warcraft: Legion – Endgame Perfected?

Posted on September 23, 2016 by Gazimoff

With a few notable exceptions, levelling in MMOs is a temporary experience. We get a few weeks of meaty questing and cinematics, followed by months of waiting for content updates. It’s the Achilles Heel of the theme-park experience – rich and deep while it lasts, but bland and repetitive once the cap is reached. I’ve…

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The Legion Dungeon Love-Affair

Posted on September 8, 2016 by Gazimoff

‘Thank you for fetching my tools, Wilkins. But, before I can teach you the secrets of Mid-Legion Tailoring, you must carry out one more task’ ‘Yes, Master?’ The scruffy young apprentice looked up, hope welling in his big eyes. ‘Indeed. You see, we have run out of Milk. I’ve heard tales of the Naga breeding…

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