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Category: Warcraft

Burnout By The Numbers

Posted on March 23, 2011 by Gazimoff

It’s ironic that almost a year ago I was writing about the same topic and how to cope with it. Back then, players were complaining about being burned out with Wrath. They’d done everything they wanted to, achieved what they wanted and were ready to throw in the towel. I was as well, which is…

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Building the Next-Gen MMO Machine

Posted on March 18, 2011 by Gazimoff

Part One: Laying The Foundations I’ve been hoping to pull this off for a while now. My faithful companion, commonly known as “Gazdesktop” but affectionately known as “that black monolith that weighs a ton” is finally going to be upgraded. The stars have aligned, the gods have smiled upon me and the process has begun….

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My Folly Against The Entitlesloth

Posted on March 11, 2011 by Gazimoff

I feel like a conflict has been brewing inside of me for the past few days. It’s one of those horrible conflicts of ideologies that I can’t see any easy way to resolve. And what makes it worse is that both sides of the conflict are borne of a single source. You see, I want…

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Caster Legendary Staff: The Lowdown

Posted on March 7, 2011 by Gazimoff

UPDATE: I’ve done a big roundup of all the most important news relating to Dragonwrath, along with a guide on how to make sure you get one as quickly as possible. You can find all this and more here! It’s only recently emerged in the Public Test Realm datafiles, but the internet is already rife…

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What Cataclysm Means to World PVP

Posted on March 4, 2011 by moguestposter

This guest post is from Bordy, a longtime friend who doesn’t have a blog of his own and so decided to use mine. You can find him on Twitter @snuffleorc. Who among us Vanilla Veterans does not look fondly back to the mass battles between Southshore and Tarren Mill? Cataclysm wasn’t what ended these, but…

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Looking For Dramatic Change

Posted on February 24, 2011 by Gazimoff

If you ever wanted a minute by minute reading of why tanks and healers feel special, you need look no further than the infamous Looking for Dungeon tool. It’s a bit radical to see tanks get insta-pop dungeons and healers have maybe five minutes while DPS are left to sit around for maybe an hour…

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The Last MMO on the Street

Posted on February 19, 2011 by Gazimoff

It’s difficult to argue against the hype that a strong retail release can generate. Pictures of gamers lining up in the cold and the dark to be the first to get their hands on a new game make for great newspaper articles and TV features. There’s also the social part of being one of these…

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Comparing Mages: Warcraft Vs. Rift

Posted on February 13, 2011 by Gazimoff

There’s a common theme among fantasy MMOs. It doesn’t matter what game it is, you can expect to find the same three character classes. There’ll always be a plate wearing warrior type that’s ready to soak up the damage and a cleric or priest (or even minstrel) type that throws out healing. Then there’s the…

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Managing Limited Game Time

Posted on February 10, 2011 by Gazimoff

There are times when I miss my youth. Back when I was a student I’d be free to play the night away, blasting cyborgs in Quake 2 or bludgeoning head-crabs in Half-Life. I’d blitz through a game in four days straight, chomping through single player content like a man possessed. The other thing was that…

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The Incredible Shrinking Raidgroup

Posted on February 2, 2011 by Gazimoff

I wanted to focus on a particular experiment that Blizzard’s been working on over the years – that of the optimum raid size.  We’ve seen raid sizes start at 40 players in Vanilla, but slowly drop to 25 in Burning Crusade and then 10 players in Wrath. With the new lockout system in Cataclysm, 10-player…

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