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Category: Warcraft

Blizzard Engineering – The Nuggets from Blizzcon 2018

Posted on November 6, 2018April 3, 2023 by Gazimoff

If I had to pick a favourite panel from Blizzcon, Blizzard Engineering would be near the top. Hearing how the various programming teams overcome technical challenges to produce games with incredible polish is always interesting, particularly as their passion always comes through in their enthusiasm on-stage. While there was only the one session this year,…

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Blizzard Engineering: The Nuggets from Blizzcon

Posted on November 12, 2017 by Gazimoff

It’s not often when you hear engineers talk about the games they’ve been working on. It’s like a peek inside the machine, or under the hood. So it’s no surprise that I was pretty geeked out when I heard that two CodeCraft panels would be running at this year’s Blizzcon. As it turns out, the…

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WoW Communities: Create Your Own Realm?

Posted on November 8, 2017 by Gazimoff

The meaning of a Realm in World of Warcraft has become incredibly blurred. It’s no longer a distinct cluster of servers, or even a static circle of characters.Over time, patches and expansions have added cross realm LFG tools, shared cities and a sharded open world. Battle for Azeroth will even change how PvP servers work,…

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Battle for Azeroth – First Thoughts

Posted on November 7, 2017 by Gazimoff

Another Blizzcon has happened, and another World of Warcraft expansion has been announced. Recent expansions have focused on defeating external threats, but  Battle for Azeroth aims to reignite the classic conflict between the Alliance and Horde. Only this time, it feels a little more… balanced. I’ll admit, I did cheer slightly when I realised Lordaeron was…

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World of Warcraft Classic logo

WoW Classic – How It Might Work

Posted on November 4, 2017 by Gazimoff

Vanilla – it’s a flavour of Warcraft that veterans remember fondly. Class raids to Stratholme, 40-player raids through Molten Core, and camping general chat to find dungeon groups. It was a time before transmogs, flying mounts, or pet battles. And now, in the form of Warcraft Classic, it’s making a return. The WoW community was…

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Warcraft: Legion – Endgame Perfected?

Posted on September 23, 2016 by Gazimoff

With a few notable exceptions, levelling in MMOs is a temporary experience. We get a few weeks of meaty questing and cinematics, followed by months of waiting for content updates. It’s the Achilles Heel of the theme-park experience – rich and deep while it lasts, but bland and repetitive once the cap is reached. I’ve…

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The Legion Dungeon Love-Affair

Posted on September 8, 2016 by Gazimoff

‘Thank you for fetching my tools, Wilkins. But, before I can teach you the secrets of Mid-Legion Tailoring, you must carry out one more task’ ‘Yes, Master?’ The scruffy young apprentice looked up, hope welling in his big eyes. ‘Indeed. You see, we have run out of Milk. I’ve heard tales of the Naga breeding…

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The Stardew Valley Fallacy

Posted on March 7, 2016 by Gazimoff

Recently, I’ve been playing Stardew Valley a lot. It’s a charming retro game, featuring a young hero who shuns being a corporate slave, trading it for a new life on his grandfather’s farm. But it’s not just about growing crops and tending animals; there’s a little bit of adventuring on the side, and the entire game…

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Warcraft: Skip to Next Track

Posted on June 8, 2014 by Gazimoff

Back in October 2013, I quit World of Warcraft. After a year or more of playing action-focused MMOs like Guild Wars 2, TERA, and WildStar, Blizzard’s MMO felt slow and dated. I’d developed a taste for a newer, more active style of combat, and felt that a return to hotkey bashing was just boring. This…

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Marking Cards: A First Look at Hearthstone

Posted on September 8, 2013 by Gazimoff

When I was a kid, I used to play Magic: The Gathering. Every weekend, dad would drive my brother and I to a local tournament, where we’d duel other players from across the county. Sometimes I’d do well, sometimes I’d be weeping into my deck, but I’d constantly be collecting cards and refining strategies. That…

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