
It doesn’t matter what MMO I talk about, I’ve only ever played two thirds of the game. It doesn’t matter if it’s World of Warcraft, RIFT, Star Wars: The Old Republic or any of the countless other worlds I’ve kicked around in. Whatever the game, I’ve avoided PvP completely.
I’ve not always been like this: back in the vanilla days of WoW I’d play my hideously overpowered mage and have huge amounts of fun. Looking back, I think that my interest in PvP plummeted when all these special rules and exceptions came in. Resistance gear. Diminishing returns. Trinket rules. Yadda yadda. It went from being one game to three, all forced together like three unruly brothers.
Which is why the last few months have been incredibly strange. On the one hand there’s Guild Wars 2, where I’ve spent huge chunks of my beta time in World versus World (versus World versus World… etc). And then there’s Warhammer Online: Wrath of Heroes, a game that I’d describe as MMO PvP without all the MMO crap that goes along with it.