Over the last few years, I’ve developed a bit of a January ritual. I look at the games coming out and think about what I want to play, and there’s plenty to look forward to in 2018. But I only have so much time to play games, which means something else has to give. Sometimes…
Tag: world of warcraft
Blizzard Engineering: The Nuggets from Blizzcon
It’s not often when you hear engineers talk about the games they’ve been working on. It’s like a peek inside the machine, or under the hood. So it’s no surprise that I was pretty geeked out when I heard that two CodeCraft panels would be running at this year’s Blizzcon. As it turns out, the…
Warcraft: Legion – Endgame Perfected?
With a few notable exceptions, levelling in MMOs is a temporary experience. We get a few weeks of meaty questing and cinematics, followed by months of waiting for content updates. It’s the Achilles Heel of the theme-park experience – rich and deep while it lasts, but bland and repetitive once the cap is reached. I’ve…