There’s an argument kicking round at the moment that MMOs require no skill in order to play them. This statement is both completely correct and utterly wrong. How can a statement contradict itself? Let me try to explain.
If I take a carving knife to an MMO then the prime rump is usually the levelling game. It’s the part that we all go through as we develop and prepare our characters for endgame content, learn how the various abilities work and what our role might be as part of a group.
It’s also incredibly easy for anyone that’s played an MMO before. And that’s deliberate.
Think about it. If you’re a developer publishing a single player game you don’t really care if someone quits halfway through your game. They already have your money – it doesn’t matter to them if you don’t reach the end of the game.