One of the allegations I often hear thrown at the MMO genre is that it’s become stale and generic, with newer games rushing out to mimic the most common or popular features instead of innovating and looking at new ways to progress the genre.
Over the weekend a group of us headed out to the Eurogamer Expo to have a look at the latest developments in MMO gaming. Although a couple of titles such as RIFT and World of Tanks had been out for some time, we also got the chance to take a look at three upcoming games: End of Nations, Star Wars: The Old Republic and Guild Wars 2.
Through the presentations I saw and the discussions I had with developers, one thing became quickly apparent – all three games have a different focus in how they hope to appeal to MMO gamers. It’s clear that the days of identikit MMOs are numbered, with each of these games hoping to push the genre in a different direction.

