I’ve been talking with a couple of people about the state of endgame in Star Wars: The Old Republic and we pretty much all agree the same thing – it’s good when you can get into it. The lack of an LFD tool and low number of raiding guilds mean that a lot of players…
Tag: endgame
My Struggle with Sandboxes
I’ve been having a bit of a Minecraft kick lately, after finally getting enough time to enjoy the recent(ish) updates. The world generator now spawns features like abandoned mines, subterranean strongholds and populated villages as part of an Adventure Mode overlay. The great thing about this Adventure mode is that it’s entirely optional. You can…
The Necessity of End Game
Today’s article is a guest post from Honor’s Code. Let me put on my armchair Game Designer hat for a moment. Put yours on as well and join me as we think about AAA MMOs. I think we can agree on the goal. All of us, from the bean counters at production houses, to the…