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Tag: development

Mage Playstyles in Cataclysm

Posted on April 13, 2010 by Gazimoff

The dust is beginning to settle following the almighty stack of class changes that came out last week. While Paladins are still waiting for theirs, the rest of the Warcraft population has been trying to work out what the changes mean for them. Mages are no exception – I wrote up an initial assesment shortly…

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Mage Cataclysm Preview

Posted on April 10, 2010 by Gazimoff

On the early hours of Saturday Morning, Bashiok unveilled the planned changes for Mages in Cataclysm. Some of them represent light touch changes, while others are fundamental changes to the way the class will work. As a response, I’ve stepped through each of the key changes and highlighted the changes that they’ll bring to the…

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The Campaign for Cheese Sculpting

Posted on April 1, 2010 by Gazimoff

Tired of finding your bags full of Stormwind Brie? Desperate to find a use for your Darnassian Bleu? How about invoking the magical properties of Dalaran Sharp? How about making these overlooked consumables useful? Read on and discover how Cheese Sculpting could be the profession for you. Since time immemorial players have been confused by…

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Evolution or Revolution?

Posted on March 11, 2010 by Gazimoff

I’ve been thinking recently about something that Tobold mentioned on his blog about Blizzard’s continued game development cycles. In it, he rightly describes that Starcraft 2 has a similar look, feel and playstyle to the original game. He also mentions that the Diablo 3 gameplay footage has a similar look and style to the original…

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