
Earlier this week, MMORPG.com’s Suzie Ford made the bold claim that Blizzard wanted to show something new at Blizzcon 2017. Instead of majoring on Battle for Azeroth, the next expansion for World of Warcraft, her theory suggests that CEO Mike Morhaime wanted to introduce something new. That unannounced title? A new Diablo MMO.
It certainly sounds plausible. After a rough launch, Diablo 3 managed to redeem itself with the Reaper of Souls update, going on to sell some 30 million copies worldwide, so there’s definitely appetite for more. Beyond that, Blizzard has been hitting the job market hard, advertising for a Production Director with MMO experience to bring ‘the Diablo franchise into the future.’
However, it’s not all clear-cut. Blizzard’s also been hiring for a mobile RTS MMO project. Again, this is an unannounced title, but the studio also wants Unity expertise (the same engine used to power Hearthstone). Question is, are these job ads for the same game, or does Big Blue have two games in the pipe? The answer, frustratingly, might be yes and no. The next Diablo might be Blizzard’s biggest bet yet – going in-home and on mobile within the same grand experience.
This is Blizzard’s chance to release a title that dominates on all platforms – PC, console, and smartphone – with a unified world that enables players to hop from one to the other. In a single swipe, hybrids like Destiny 2 and Anthem look antiquated by comparison. The studio might not have been ready to share its vision on the Blizzcon stage, but there’s already plenty of hints about the direction being taken.
Continue reading “The Next Diablo: a Hybrid and Mobile MMO?”

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