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Author: Gazimoff

Hobbyists, Indies and the Doom Moment

Posted on October 17, 2011 by Gazimoff

Have you ever wanted to change something about your favourite MMO? Maybe write your own questline or create your own models? Perhaps build your own game world or maybe even write your own game? Have you wanted to go from just being a passive consumer to an active creator within the genre? If you do,…

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How Warcraft Will Never End

Posted on October 14, 2011 by Gazimoff

As Blizzcon rapidly approaches there’s a ton of speculation about what will be announced. Hopes are high for a new World of Warcraft expansion, although details are sketchy about what it may contain. The trademark ‘Mists of Pandaria’ has been suggested as a name following trademark registration, but this was later dismissed as being ‘wildly…

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The Kitten Standard Economy?

Posted on October 10, 2011 by Gazimoff

A while back I wrote about the possibility that Titan, Blizzard’s next MMO, would feature a real money auction house. This followed on from Diablo 3, which introduced the concept in order to provide a safer alternative to the grey market that emerged around item trading in Diablo 2. The main argument at the time…

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No Competitions For You!

Posted on October 9, 2011 by Gazimoff

We all like winning free stuff, right? There’s that warm glowy feeling that we get when we tear open a prize parcel, or the surprise when our numbers come up on the lottery. Even the chance of winning something makes us feel better. It’s also not much of a surprise that competitions help companies to…

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Time to Change Quest Mechanics

Posted on October 7, 2011 by Gazimoff

I’ve recently started playing Rift again after taking a break for about four months. It’s impressive to see how far the game has progressed – talents and abilities have been revamped, the artwork has been improved and a ton of new features have been added. The guys at Trion have been hard at work. Then…

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Personal Identity and WoW

Posted on October 3, 2011 by Gazimoff

Today’s article is a guest post from Bravetank. Identity in WoW is an intriguing concept. I’ve previously written in my blog about how the “me” in game is distressingly similar to the “me” outside of the game – whether I’m playing Human, Blood Elf, Gnome or Tauren. My real self is always the underlying constant…

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Review: Razer Naga Molten

Posted on October 2, 2011 by Gazimoff

Last week I took the plunge and decided to order a new mouse. My trusty Logitech mx518 just wasn’t up to the challenge and I’d been eyeing up a rival for months – the Razer Naga. I’d been on the fence about purchasing one, mainly because I wasn’t a fan of the blue colour scheme….

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Reminiscing Isn’t What It Used To Be

Posted on September 30, 2011 by Gazimoff

Today’s article is a guest post from Bordy. Patch 4.3 in WoW will introduce the long-heralded art of Transmogrification; the ability (at a cost)to convert the look (but not the stats) of your current kit to match that of other kit that you own. Why though is this welcomed by so many? Is it because…

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The Brutal End of MMOs

Posted on September 27, 2011 by Gazimoff

There was no Armageddon The camera plays over a derelict ruined city, buildings half-buried in the sand, bleached dune grass desperately clinging on. The dry wind howls. We saw the end coming. Those who could leave did so. Those who thought they could defeat it perished in their idiocy. A different city scape, different architecture….

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MMOs: Heading in Three Directions

Posted on September 26, 2011 by Gazimoff

One of the allegations I often hear thrown at the MMO genre is that it’s become stale and generic, with newer games rushing out to mimic the most common or popular features instead of innovating and looking at new ways to progress the genre. Over the weekend a group of us headed out to the…

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